WARMGuides

Relics

All 292 relics — Descriptions.

292 relics
Black Blood
Black Blood
startercolorless

At the end of combat, heal 12 HP.

Bound Phylactery
Bound Phylactery
starternecrobinder

At the start of your turn, Summon 1.

Burning Blood
Burning Blood
starterironclad

At the end of combat, heal 6 HP.

Cracked Core
Cracked Core
starterdefect

At the start of each combat, Channel 1 Lightning.

Divine Destiny
Divine Destiny
starterregent

At the start of each combat, gain 6 Stars.

Divine Right
Divine Right
starterregent

At the start of each combat, gain 3 Stars.

Infused Core
Infused Core
starterdefect

At the start of each combat, Channel 3 Lightning.

Phylactery Unbound
Phylactery Unbound
starternecrobinder

At the start of each combat, Summon 5. At the start of your turn, Summon 2.

Ring Of The Drake
Ring Of The Drake
startersilent

At the start of your first 3 turns, draw 2 additional cards.

Ring Of The Snake
Ring Of The Snake
startersilent

At the start of each combat, draw 2 additional cards.

Amethyst Aubergine
Amethyst Aubergine
commoncolorless

Enemies drop 10 additional Gold.

Anchor
Anchor
commoncolorless

Start each combat with 10 Block.

Bag Of Preparation
Bag Of Preparation
commoncolorless

At the start of each combat, draw 2 additional cards.

Blood Vial
Blood Vial
commoncolorless

At the start of each combat, heal 2 HP.

Bone Flute
Bone Flute
commonnecrobinder

Whenever Osty attacks, gain 2 Block.

Book Of Five Rings
Book Of Five Rings
commoncolorless

Every 5 cards you add to your Deck, heal 15 HP.

Bronze Scales
Bronze Scales
commoncolorless

Start each combat with 3 Thorns.

Centennial Puzzle
Centennial Puzzle
commoncolorless

The first time you lose HP each combat, draw 3 cards.

Data Disk
Data Disk
commondefect

Start each combat with 1 Focus.

Fencing Manual
Fencing Manual
commonregent

At the start of each combat, Forge 10.

Festive Popper
Festive Popper
commoncolorless

At the start of each combat, deal 9 damage to ALL enemies.

Gorget
Gorget
commoncolorless

At the start of each combat, gain 4 Plating.

Happy Flower
Happy Flower
commoncolorless

Every 3 turns, gain 1 Energy

Juzu Bracelet
Juzu Bracelet
commoncolorless

Regular enemy combats are no longer encountered in ? rooms.

Lantern
Lantern
commoncolorless

Start each combat with an additional 1 Energy.

Meal Ticket
Meal Ticket
commoncolorless

Whenever you enter a shop room, heal 15 HP.

Oddly Smooth Stone
Oddly Smooth Stone
commoncolorless

Start each combat with 1 Dexterity.

Pendulum
Pendulum
commoncolorless

Whenever you shuffle your Draw Pile, draw a card.

Permafrost
Permafrost
commoncolorless

The first time you play a Power each combat, gain 6 Block.

Potion Belt
Potion Belt
commoncolorless

Upon pickup, gain 2 potion slots.

Red Skull
Red Skull
commonironclad

While your HP is at or below 50%, you have 3 additional Strength.

Regal Pillow
Regal Pillow
commoncolorless

Whenever you Rest, heal an additional 15 HP.

Snecko Skull
Snecko Skull
commonsilent

Whenever you apply Poison, apply an additional 1 Poison.

Strawberry
Strawberry
commoncolorless

Upon pickup, raise your Max HP by 7.

Strike Dummy
Strike Dummy
commoncolorless

Cards containing "Strike" deal 3 additional damage.

Tiny Mailbox
Tiny Mailbox
commoncolorless

Whenever you Rest, procure a random potion.

Vajra
Vajra
commoncolorless

Start each combat with 1 Strength.

Venerable Tea Set
Venerable Tea Set
commoncolorless

Whenever you enter a Rest Site, start the next combat with an additional 2 Energies.

War Paint
War Paint
commoncolorless

Upon pickup, Upgrade 2 random Skills.

Whetstone
Whetstone
commoncolorless

Upon pickup, Upgrade 2 random Attacks.

Akabeko
Akabeko
uncommoncolorless

At the start of each combat, gain 8 Vigor.

Bag Of Marbles
Bag Of Marbles
uncommoncolorless

At the start of each combat, apply 1 Vulnerable to ALL enemies.

Bellows
Bellows
uncommoncolorless

The first Hand you draw each combat is Upgraded.

Book Repair Knife
Book Repair Knife
uncommonnecrobinder

Whenever a non-Minion enemy dies to Doom, heal 3 HP.

Bowler Hat
Bowler Hat
uncommoncolorless

Gain 20% additional Gold.

Candelabra
Candelabra
uncommoncolorless

At the start of your 2nd turn, gain 1 Energy.

Eternal Feather
Eternal Feather
uncommoncolorless

For every 5 cards in your Deck, heal 3 HP whenever you enter a Rest Site.

Funerary Mask
Funerary Mask
uncommonnecrobinder

At the start of each combat, add 3 Souls into your Draw Pile.

Galactic Dust
Galactic Dust
uncommonregent

For every 10 spent Stars, gain 10 Block.

Gold-Plated Cables
Gold-Plated Cables
uncommondefect

Your rightmost Orb triggers its passive an additional time.

Gremlin Horn
Gremlin Horn
uncommoncolorless

Whenever an enemy dies, gain 1 Energy and draw 1 card.

Horn Cleat
Horn Cleat
uncommoncolorless

At the start of your 2nd turn, gain 14 Block.

Joss Paper
Joss Paper
uncommoncolorless

Every 5 times you Exhaust a card, draw 1 card.

Kusarigama
Kusarigama
uncommoncolorless

Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.

Letter Opener
Letter Opener
uncommoncolorless

Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.

Lucky Fysh
Lucky Fysh
uncommoncolorless

Whenever you add a card to your Deck, gain 15 Gold.

Mercury Hourglass
Mercury Hourglass
uncommoncolorless

At the start of your turn, deal 3 damage to ALL enemies.

Miniature Cannon
Miniature Cannon
uncommoncolorless

Upgraded Attacks deal 3 additional damage.

Nunchaku
Nunchaku
uncommoncolorless

Every time you play 10 Attacks, gain 1 Energy .

Orichalcum
Orichalcum
uncommoncolorless

If you end your turn without Block, gain 6 Block.

Ornamental Fan
Ornamental Fan
uncommoncolorless

Every time you play 3 Attacks in a single turn, gain 4 Block.

Pantograph
Pantograph
uncommoncolorless

At the start of each Boss combat, heal 25 HP.

Paper Phrog
Paper Phrog
uncommonironclad

Enemies with Vulnerable take 75% more damage rather than 50%.

Parrying Shield
Parrying Shield
uncommoncolorless

If you end a turn with at least 10 Block, deal 6 damage to a random enemy.

Pear
Pear
uncommoncolorless

Upon pickup, raise your Max HP by 10.

Pen Nib
Pen Nib
uncommoncolorless

Every 10th Attack you play deals double damage.

Petrified Toad
Petrified Toad
uncommoncolorless

At the start of each combat, procure a Potion-Shaped Rock.

Planisphere
Planisphere
uncommoncolorless

Whenever you enter a ? room, heal 4 HP.

Red Mask
Red Mask
uncommoncolorless

At the start of each combat, apply 1 Weak to ALL enemies.

Regalite
Regalite
uncommonregent

Whenever you create a Colorless card, gain 2 Block.

Reptile Trinket
Reptile Trinket
uncommoncolorless

Whenever you use a potion, gain 3 Strength this turn.

Ripple Basin
Ripple Basin
uncommoncolorless

If you did not play any Attacks during your turn, gain 4 Block.

Self-Forming Clay
Self-Forming Clay
uncommonironclad

Whenever you lose HP in combat, gain 3 Block next turn.

Sparkling Rouge
Sparkling Rouge
uncommoncolorless

At the start of your 3rd turn, gain 1 Strength and 1 Dexterity.

Stone Cracker
Stone Cracker
uncommoncolorless

At the start of Boss combats, Upgrade 3 random cards in your Draw Pile for the rest of combat.

Symbiotic Virus
Symbiotic Virus
uncommondefect

At the start of each combat, Channel 1 Dark.

Tingsha
Tingsha
uncommonsilent

Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.

Tuning Fork
Tuning Fork
uncommoncolorless

Every time you play 10 Skills, gain 7 Block.

Twisted Funnel
Twisted Funnel
uncommonsilent

At the start of each combat, apply 4 Poison to ALL enemies.

Vambrace
Vambrace
uncommoncolorless

The first time you gain Block from a card each combat, double the amount gained.

Art Of War
Art Of War
rarecolorless

If you do not play any Attacks during your turn, gain an additional 1 Energy next turn.

Beating Remnant
Beating Remnant
rarecolorless

You cannot lose more than 20 HP in a single turn.

Big Hat
Big Hat
rarenecrobinder

At the start of each combat, add 2 random Ethereal cards into your Hand.

Bookmark
Bookmark
rarenecrobinder

At the end of each turn, lower the cost of a random Retained card by 1 until played.

Captain'S Wheel
Captain'S Wheel
rarecolorless

At the start of your 3rd turn, gain 18 Block.

Chandelier
Chandelier
rarecolorless

At the start of your 3rd turn, gain 3 Energy.

Charon'S Ashes
Charon'S Ashes
rareironclad

Whenever you Exhaust a card, deal 3 damage to ALL enemies.

Cloak Clasp
Cloak Clasp
rarecolorless

At the end of your turn, gain 1 Block for each card in your Hand.

Demon Tongue
Demon Tongue
rareironclad

The first time you lose HP on your turn, heal HP equal to the amount lost.

Emotion Chip
Emotion Chip
raredefect

If you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.

Frozen Egg
Frozen Egg
rarecolorless

Whenever you add a Power into your Deck, Upgrade it.

Gambling Chip
Gambling Chip
rarecolorless

At the start of each combat, discard any number of cards then draw that many.

Game Piece
Game Piece
rarecolorless

Whenever you play a Power, draw 1 card.

Girya
Girya
rarecolorless

You can now gain Strength at Rest Sites. (3 times max)

Helical Dart
Helical Dart
raresilent

Whenever you play a Shiv, gain 1 Dexterity this turn.

Ice Cream
Ice Cream
rarecolorless

Energy is now conserved between turns.

Intimidating Helmet
Intimidating Helmet
rarecolorless

Whenever you play a card that costs 2 Energy or more, gain 4 Block.

Ivory Tile
Ivory Tile
rarenecrobinder

Whenever you play a card that costs 3 Energy or more, gain 1 Energy.

Kunai
Kunai
rarecolorless

Every time you play 3 Attacks in a single turn, gain 1 Dexterity.

Lasting Candy
Lasting Candy
rarecolorless

Every other combat, your card rewards gain an additional Power.

Lizard Tail
Lizard Tail
rarecolorless

When you would die, heal to 50% of your Max HP instead (works once).

Lunar Pastry
Lunar Pastry
rareregent

At the end of your turn, gain 1 Star.

Mango
Mango
rarecolorless

Upon pickup, raise your Max HP by 14.

Meat On The Bone
Meat On The Bone
rarecolorless

If your HP is at or below 50% at the end of combat, heal 12 HP.

Metronome
Metronome
raredefect

The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.

Mini Regent
Mini Regent
rareregent

The first time you spend Star each turn, gain 1 Strength.

Molten Egg
Molten Egg
rarecolorless

Whenever you add an Attack card to your Deck, Upgrade it.

Mummified Hand
Mummified Hand
rarecolorless

Whenever you play a Power, a random card in your Hand is free to play that turn.

Old Coin
Old Coin
rarecolorless

Upon pickup, gain 300 Gold.

Orange Dough
Orange Dough
rareregent

At the start of each combat, add 2 random Colorless cards into your Hand.

Paper Krane
Paper Krane
raresilent

Enemies with Weak deal 40% less damage to you rather than 25%.

Pocketwatch
Pocketwatch
rarecolorless

Whenever you play 3 or fewer cards during your turn, draw 3 additional cards at the start of your next turn.

Power Cell
Power Cell
raredefect

At the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand.

Prayer Wheel
Prayer Wheel
rarecolorless

Normal enemies drop an additional card reward.

Rainbow Ring
Rainbow Ring
rarecolorless

The first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.

Razor Tooth
Razor Tooth
rarecolorless

Every time you play an Attack or Skill, Upgrade it for the remainder of combat.

Ruined Helmet
Ruined Helmet
rareironclad

The first time you gain Strength each combat, double the amount gained.

Shovel
Shovel
rarecolorless

You can now dig at Rest Sites to obtain a random Relic.

Shuriken
Shuriken
rarecolorless

Every time you play 3 Attacks in a single turn, gain 1 Strength.

Stone Calendar
Stone Calendar
rarecolorless

At the end of turn 7, deal 52 damage to ALL enemies.

Sturdy Clamp
Sturdy Clamp
rarecolorless

Up to 10 Block persists across turns.

The Courier
The Courier
rarecolorless

The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.

Tough Bandages
Tough Bandages
raresilent

Whenever you discard a card during your turn, gain 3 Block.

Toxic Egg
Toxic Egg
rarecolorless

Whenever you add a Skill into your Deck, Upgrade it.

Tungsten Rod
Tungsten Rod
rarecolorless

Whenever you would lose HP, lose 1 less.

Unceasing Top
Unceasing Top
rarecolorless

Whenever you have no cards in Hand during your turn, draw a card.

Unsettling Lamp
Unsettling Lamp
rarecolorless

Each combat, the first time you play a card that Debuffs an enemy, double its effect.

Vexing Puzzlebox
Vexing Puzzlebox
rarecolorless

At the start of each combat, add a random card into your Hand. It costs 0 Energy.

White Beast Statue
White Beast Statue
rarecolorless

Potions always appear in combat rewards.

White Star
White Star
rarecolorless

Elites drop an additional Rare card reward.

Belt Buckle
Belt Buckle
shopcolorless

While you have no potions, you have 2 additional Dexterity.

Bread
Bread
shopcolorless

At the start of your first turn, lose 2 Energies . At the start of all other turns, gain 1 Energy.

Brimstone
Brimstone
shopironclad

At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.

Burning Sticks
Burning Sticks
shopcolorless

The first time each combat you Exhaust a Skill, add a copy of it into your Hand.

Cauldron
Cauldron
shopcolorless

Upon pickup, brews 5 random potions.

Chemical X
Chemical X
shopcolorless

The effects of your cost X cards are increased by 2.

Dingy Rug
Dingy Rug
shopcolorless

Card rewards can now contain Colorless cards.

Dolly'S Mirror
Dolly'S Mirror
shopcolorless

Upon pickup, obtain an additional copy of a card in your Deck.

Dragon Fruit
Dragon Fruit
shopcolorless

Whenever you gain Gold, raise your Max HP by 1.

Ghost Seed
Ghost Seed
shopcolorless

Strikes and Defends gain Ethereal.

Gnarled Hammer
Gnarled Hammer
shopcolorless

Upon pickup, Enchant up to 3 Attacks with Sharp 3.

Kifuda
Kifuda
shopcolorless

Upon pickup, Enchant up to 3 cards with Adroit.

Lava Lamp
Lava Lamp
shopcolorless

At the end of combat, Upgrade all card rewards if you took no damage.

Lee'S Waffle
Lee'S Waffle
shopcolorless

Upon pickup, raise your Max HP by 7 and heal all of your HP.

Membership Card
Membership Card
shopcolorless

50% discount on all products!

Miniature Tent
Miniature Tent
shopcolorless

You may choose any number of options at Rest Sites.

Mystic Lighter
Mystic Lighter
shopcolorless

Enchanted Attacks deal 9 additional damage.

Ninja Scroll
Ninja Scroll
shopsilent

At the start of each combat, add 3 Shivs into your Hand.

Orrery
Orrery
shopcolorless

Upon pickup, gain 5 card rewards.

Punch Dagger
Punch Dagger
shopcolorless

Upon pickup, Enchant an Attack with Momentum 5.

Ringing Triangle
Ringing Triangle
shopcolorless

Retain your Hand on the first turn of combat.

Royal Stamp
Royal Stamp
shopcolorless

Upon pickup, choose an Attack or Skill in your Deck to Enchant with Royally Approved.

Runic Capacitor
Runic Capacitor
shopdefect

Start each combat with 3 additional Orb Slots.

Screaming Flagon
Screaming Flagon
shopcolorless

If you end your turn with no cards in your Hand, deal 20 damage to ALL enemies.

Sling Of Courage
Sling Of Courage
shopcolorless

Start each Elite combat with 2 Strength.

The Abacus
The Abacus
shopcolorless

Whenever you shuffle your Draw Pile, gain 6 Block.

Toolbox
Toolbox
shopcolorless

At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your Hand.

Undying Sigil
Undying Sigil
shopnecrobinder

Enemies with at least as much Doom as HP deal 50% less damage.

Vitruvian Minion
Vitruvian Minion
shopregent

Cards containing "Minion" deal double damage and gain double Block.

Wing Charm
Wing Charm
shopcolorless

A random card in each card reward is Enchanted with Swift 1.

Anchor???
Anchor???
eventcolorless

Start each combat with 4 Block.

Big Mushroom
Big Mushroom
eventcolorless

Upon pickup, raise your Max HP by 20. At the start of each combat, draw 2 fewer cards.

Bing Bong
Bing Bong
eventcolorless

Whenever you add a card to your Deck, add one additional copy.

Blood Vial???
Blood Vial???
eventcolorless

At the start of each combat, heal 1 HP.

Bone Tea
Bone Tea
eventcolorless

At the start of the next combat, Upgrade your starting hand.

Byrdpip
Byrdpip
eventcolorless

Upon pickup, gain the card Byrd Swoop. A Byrdpip will accompany you in battles.

Darkstone Periapt
Darkstone Periapt
eventcolorless

Whenever you obtain a Curse, raise your Max HP by 6.

Daughter Of The Wind
Daughter Of The Wind
eventcolorless

Whenever you play an Attack, gain 1 Block.

Dream Catcher
Dream Catcher
eventcolorless

Whenever you Rest, you may add a card to your Deck.

Ember Tea
Ember Tea
eventcolorless

At the start of the next 5 combats, gain 2 Strength.

Forgotten Soul
Forgotten Soul
eventcolorless

Whenever you Exhaust a card, deal 1 damage to a random enemy.

Fragrant Mushroom
Fragrant Mushroom
eventcolorless

Upon pickup, lose 15 HP and Upgrade 3 random cards.

Fresnel Lens
Fresnel Lens
eventcolorless

Whenever you add a card that gains Block to your Deck, Enchant it with Nimble 2.

Hand Drill
Hand Drill
eventcolorless

Whenever you break an enemy's Block, apply 2 Vulnerable.

Happy Flower???
Happy Flower???
eventcolorless

Every 5 turns, gain 1 Energy

History Course
History Course
eventcolorless

At the start of your turn, play a copy of your last played Attack or Skill.

Lee'S Waffle???
Lee'S Waffle???
eventcolorless

Upon pickup, heal 10% of your HP.

Lost Wisp
Lost Wisp
eventcolorless

Whenever you play a Power, deal 8 damage to ALL enemies.

Mango???
Mango???
eventcolorless

Upon pickup, raise your Max HP by 3.

Maw Bank
Maw Bank
eventcolorless

Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.

Mr. Struggles
Mr. Struggles
eventcolorless

At the start of your turn, deal damage equal to the turn number to ALL enemies.

Orichalcum???
Orichalcum???
eventcolorless

If you end your turn without Block, gain 3 Block.

Pollinous Core
Pollinous Core
eventcolorless

Every 4 turns, draw 2 additional cards.

Royal Poison
Royal Poison
eventcolorless

At the start of each combat, lose 4 HP.

Snecko Eye???
Snecko Eye???
eventcolorless

Start each combat Confused.

Strike Dummy???
Strike Dummy???
eventcolorless

Cards containing "Strike" deal 1 additional damage.

Sword Of Jade
Sword Of Jade
eventcolorless

Start each combat with 3 Strength.

Sword Of Stone
Sword Of Stone
eventcolorless

Transforms into a powerful Relic after defeating 5 Elites.

Tea Of Discourtesy
Tea Of Discourtesy
eventcolorless

At the start of the next combat, shuffle 2 Dazed into your Draw Pile.

The Boot
The Boot
eventcolorless

Whenever you would deal 4 or less unblocked attack damage, increase it to 5.

The Chosen Cheese
The Chosen Cheese
eventcolorless

At the end of combat, gain 1 Max HP.

The Merchant'S Rug???
The Merchant'S Rug???
eventcolorless

Poor imitation. Does nothing.

Venerable Tea Set???
Venerable Tea Set???
eventcolorless

Whenever you enter a Rest Site, start the next combat with an additional 1 Energy.

Wongo Customer Appreciation Badge
Wongo Customer Appreciation Badge
eventcolorless

Does nothing.

Wongo'S Mystery Ticket
Wongo'S Mystery Ticket
eventcolorless

Receive 3 random Relics after 5 combats.

Alchemical Coffer
Alchemical Coffer
ancientcolorless

Upon pickup, gain 4 potion slots filled with random potions.

Arcane Scroll
Arcane Scroll
ancientcolorless

Upon pickup, obtain a random Rare Card to add to your Deck.

Archaic Tooth
Archaic Tooth
ancientcolorless

Upon pickup, Transform a starter card with an ancient version.

Astrolabe
Astrolabe
ancientcolorless

Upon pickup, Transform 3 cards, then Upgrade them.

Beautiful Bracelet
Beautiful Bracelet
ancientcolorless

Upon pickup, choose 3 cards in your Deck. Enchant them with Swift 3.

Biiig Hug
Biiig Hug
ancientcolorless

Upon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.

Black Star
Black Star
ancientcolorless

Elites drop an additional Relic when defeated.

Blessed Antler
Blessed Antler
ancientcolorless

Gain 1 Energy at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.

Blood-Soaked Rose
Blood-Soaked Rose
ancientcolorless

Upon pickup, add 1 Enthralled to your Deck. Gain 1 Energy at the start of each turn.

Booming Conch
Booming Conch
ancientcolorless

At the start of Elite combats, draw 2 additional cards.

Brilliant Scarf
Brilliant Scarf
ancientcolorless

The 5th card you play each turn is free.

Calling Bell
Calling Bell
ancientcolorless

Upon pickup, obtain a unique Curse and 3 Relics.

Choices Paradox
Choices Paradox
ancientcolorless

At the start of each combat, add 1 of 5 random cards into your Hand. Add Retain to the chosen card.

Claws
Claws
ancientcolorless

Upon pickup, Transform up to 6 cards into Maul.

Crossbow
Crossbow
ancientcolorless

At the start of your turn, add a random Attack into your Hand. It costs 0 Energy this turn.

Cursed Pearl
Cursed Pearl
ancientcolorless

Upon pickup, receive Greed. Gain 333 Gold.

Delicate Frond
Delicate Frond
ancientcolorless

At the start of each combat, fill all empty potion slots with random potions.

Diamond Diadem
Diamond Diadem
ancientcolorless

Whenever you play 2 or fewer cards in a turn, take half damage from enemies.

Distinguished Cape
Distinguished Cape
ancientcolorless

Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck.

Driftwood
Driftwood
ancientcolorless

You may reroll each card reward once.

Dusty Tome
Dusty Tome
ancientcolorless

Upon pickup, obtain an Ancient Card.

Ectoplasm
Ectoplasm
ancientcolorless

You can no longer gain Gold. Gain 1 Energy at the start of each turn.

Electric Shrymp
Electric Shrymp
ancientcolorless

Upon pickup, Enchant a Skill with Imbued.

Empty Cage
Empty Cage
ancientcolorless

Upon pickup, remove 2 cards from your Deck.

Fiddle
Fiddle
ancientcolorless

At the start of each turn, draw 2 additional cards. You may not draw cards during your turn.

Fur Coat
Fur Coat
ancientcolorless

Upon pickup, mark 7 random combats. Enemies in those rooms have 1 HP.

Glass Eye
Glass Eye
ancientcolorless

Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.

Glitter
Glitter
ancientcolorless

Enchant all card rewards with Glam.

Golden Compass
Golden Compass
ancientcolorless

Upon pickup, replace the Act 2 Map with a single special path.

Golden Pearl
Golden Pearl
ancientcolorless

Upon pickup, gain 150 Gold.

Iron Club
Iron Club
ancientcolorless

Every 4 cards you play, draw 1 card.

Jeweled Mask
Jeweled Mask
ancientcolorless

At the start of combat put a random Power from your Draw Pile into your Hand, it's free to play.

Jewelry Box
Jewelry Box
ancientcolorless

Upon pickup, add 1 Apotheosis to your Deck.

Large Capsule
Large Capsule
ancientcolorless

Upon pickup, obtain 2 random Relics. Add an additional Strike and Defend to your Deck.

Lava Rock
Lava Rock
ancientcolorless

The Act 1 Boss drops 2 Relics.

Lead Paperweight
Lead Paperweight
ancientcolorless

Upon pickup, choose 1 of 2 Colorless cards to add to your Deck.

Leafy Poultice
Leafy Poultice
ancientcolorless

Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 10 Max HP.

Looming Fruit
Looming Fruit
ancientcolorless

Upon pickup, raise your Max HP by 31.

Lord'S Parasol
Lord'S Parasol
ancientcolorless

When you encounter the Merchant, immediately obtain EVERYTHING he sells.

Lost Coffer
Lost Coffer
ancientcolorless

Upon pickup, gain 1 card reward and procure 1 random potion.

Massive Scroll
Massive Scroll
ancientcolorless

Upon pickup, choose 1 of 3 Multiplayer Colorless Cards to add to your Deck.

Meat Cleaver
Meat Cleaver
ancientcolorless

You may Cook at Rest Sites.

Music Box
Music Box
ancientcolorless

Create an Ethereal copy of the first Attack you play each turn.

Neow'S Torment
Neow'S Torment
ancientcolorless

Upon pickup, add 1 Neow's Fury to your Deck.

New Leaf
New Leaf
ancientcolorless

Upon pickup, Transform 1 card.

Nutritious Oyster
Nutritious Oyster
ancientcolorless

Upon pickup, raise your Max HP by 11.

Nutritious Soup
Nutritious Soup
ancientcolorless

Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember.

Pael'S Blood
Pael'S Blood
ancientcolorless

At the start of your turn, draw 1 additional card.

Pael'S Claw
Pael'S Claw
ancientcolorless

Upon pickup, Enchant all Defends with Goopy.

Pael'S Eye
Pael'S Eye
ancientcolorless

The first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.

Pael'S Flesh
Pael'S Flesh
ancientcolorless

Gain an additional 1 Energy at the start of your 3rd turn, and every turn after that.

Pael'S Growth
Pael'S Growth
ancientcolorless

Upon pickup, Enchant a card with Clone.

Pael'S Horn
Pael'S Horn
ancientcolorless

Upon pickup, add 2 Relax to your Deck.

Pael'S Legion
Pael'S Legion
ancientcolorless

Doubles Block gained from a card, then goes to sleep for 2 turns.

Pael'S Tears
Pael'S Tears
ancientcolorless

If you end your turn with unspent Energy, gain an additional 2 Energies next turn.

Pael'S Tooth
Pael'S Tooth
ancientcolorless

Upon pickup, remove 5 cards from your Deck. After each combat, randomly add 1 back Upgraded.

Pael'S Wing
Pael'S Wing
ancientcolorless

You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic.

Pandora'S Box
Pandora'S Box
ancientcolorless

Transform ALL Strikes and Defends.

Philosopher'S Stone
Philosopher'S Stone
ancientcolorless

Gain 1 Energy at the start of each turn. ALL enemies start combat with 1 Strength.

Pomander
Pomander
ancientcolorless

Upon pickup, Upgrade a card.

Precarious Shears
Precarious Shears
ancientcolorless

Upon pickup, remove 2 cards from your Deck and take 13 damage.

Precise Scissors
Precise Scissors
ancientcolorless

Upon pickup, remove 1 card from your Deck.

Preserved Fog
Preserved Fog
ancientcolorless

Upon pickup, remove 5 cards from your Deck. Add Folly to your Deck.

Prismatic Gem
Prismatic Gem
ancientcolorless

Gain 1 Energy at the start of each turn. Card rewards now contain cards from other colors.

Pumpkin Candle
Pumpkin Candle
ancientcolorless

Gain 1 Energy at the start of each turn. Extinguishes at the start of Act 3.

Radiant Pearl
Radiant Pearl
ancientcolorless

At the start of each combat, add 1 Luminesce into your Hand.

Runic Pyramid
Runic Pyramid
ancientcolorless

At the end of your turn, you no longer discard your Hand.

Sai
Sai
ancientcolorless

At the start of your turn, gain 7 Block.

Sand Castle
Sand Castle
ancientcolorless

Upon pickup, Upgrade 6 random cards.

Scroll Boxes
Scroll Boxes
ancientcolorless

Upon pickup, lose all Gold and choose 1 of 2 packs of cards to add to your Deck.

Sea Glass
Sea Glass
ancientcolorless

See 15 cards from another character. Choose any number of them to add to your Deck.

Seal Of Gold
Seal Of Gold
ancientcolorless

At the start of your turn, spend 5 Gold to gain .

Sere Talon
Sere Talon
ancientcolorless

Upon pickup, add 2 random Curses and 3 Wishes to your Deck.

Signet Ring
Signet Ring
ancientcolorless

Upon pickup, gain 999 Gold.

Silver Crucible
Silver Crucible
ancientcolorless

The first 3 card rewards you see are Upgraded. The first Treasure Chest you open is empty.

Small Capsule
Small Capsule
ancientcolorless

Upon pickup, obtain a random Relic.

Snecko Eye
Snecko Eye
ancientcolorless

At the start of your turn, draw 2 additional cards. Start each combat Confused.

Sozu
Sozu
ancientcolorless

Gain at the start of each turn. You can no longer obtain potions.

Spiked Gauntlets
Spiked Gauntlets
ancientcolorless

Gain at the start of each turn. Powers cost 1 more .

Stone Humidifier
Stone Humidifier
ancientcolorless

Whenever you Rest at a Rest Site, raise your Max HP by 5.

Storybook
Storybook
ancientcolorless

Upon pickup, add 1 Brightest Flame to your Deck.

Tanx'S Whistle
Tanx'S Whistle
ancientcolorless

Upon pickup, add 1 Whistle to your Deck.

Throwing Axe
Throwing Axe
ancientcolorless

The first card you play each combat is played an extra time.

Toasty Mittens
Toasty Mittens
ancientcolorless

At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.

Touch Of Orobas
Touch Of Orobas
ancientcolorless

Upon pickup, replace your starter Relic with an Ancient version.

Toy Box
Toy Box
ancientcolorless

Upon pickup, obtain 4 Wax Relics. Every 3 combats, your left-most Wax Relic will melt away.

Tri-Boomerang
Tri-Boomerang
ancientcolorless

Choose 3 Attacks in your Deck. Enchant them with Instinct.

Velvet Choker
Velvet Choker
ancientcolorless

Gain at the start of each turn. You cannot play more than 6 cards per turn.

Very Hot Cocoa
Very Hot Cocoa
ancientcolorless

Start each combat with an additional 4 .

War Hammer
War Hammer
ancientcolorless

Whenever you kill an Elite, Upgrade 4 random cards.

Whispering Earring
Whispering Earring
ancientcolorless

Gain at the start of each turn. Vakuu plays your first turn for you.

Yummy Cookie
Yummy Cookie
ancientcolorless

Upon pickup, Upgrade 4 cards.

Hefty Tablet
Hefty Tablet
ancientcolorless

Upon pickup, choose 1 of 3 Rare cards to add to your Deck and add 1 Injury to your Deck.

Neow'S Bones
Neow'S Bones
ancientcolorless

Upon pickup, gain 2 random Neow Relics and add 1 random Curse to your Deck.

Neow'S Talisman
Neow'S Talisman
ancientcolorless

Upon pickup, Upgrade 1 of your Strikes and 1 of your Defends.

Phial Holster
Phial Holster
ancientcolorless

Upon pickup, gain 1 potion slot and procure 2 random potions.

Winged Boots
Winged Boots
ancientcolorless

You may ignore paths when choosing the next rooms to travel to, 3 times.