WARMGuides
Ironclad

Strike Build

Chain Strike cards endlessly with draw and block support. Simple on the surface, but dangerous when optimized.

StrikeDrawTempoAggression

Overview

The Strike build revolves around repeatedly playing cards with the 'Strike' keyword to maintain constant pressure on enemies.

With the right setup, you can chain multiple attacks every turn, turning even basic cards into a consistent damage engine. The build becomes especially powerful when paired with effects that reward playing multiple attacks in a single turn.

Pro Tips

Prioritise cards with the "Strike" keyword — they are the backbone of the build.

Always include card draw — without it, your damage will stall quickly.

Shrug It Off is extremely valuable — it keeps you alive while cycling your deck.

Be careful with auto-play effects like Hellraiser — they reduce your control.

Healing relics or potions help compensate for risky, uncontrolled turns.

Key Synergies

Strike cards + Card Draw
Constant attack chains every turn
Hellraiser + Multi-hit attacks
Auto-play creates explosive turns
Shrug It Off + Strike cards
Sustain + draw keeps your engine alive
Multi-hit + Strength
Each hit scales individually — massive damage spike

Recommended Relics

Recommended relics
Black Blood
Black BloodStarterAt the end of combat, heal 12 HP.
Burning Blood
Burning BloodStarterAt the end of combat, heal 6 HP.
Strike Dummy
Strike DummyCommonCards containing "Strike" deal 3 additional damage.
Vajra
VajraCommonStart each combat with 1 Strength.
Intimidating Helmet
Intimidating HelmetRareWhenever you play a card that costs 2 Energy or more, gain 4 Block.
Shuriken
ShurikenRareEvery time you play 3 Attacks in a single turn, gain 1 Strength.